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Old 07-21-2008, 03:06 PM   #2 (permalink)
Epsilon
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Quote:
Originally Posted by Rufus View Post
Since no one posted an update to this yet :p.

This works by checking the opcode of a game class that is null unless you are inside a game.
I think it's not exactly a class, but the address of a global variable inside Game.dll's .data section which points to the address of the first member of a dynamically allocated structure.

Last edited by Epsilon : 07-21-2008 at 04:22 PM.
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