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Old 09-14-2008, 10:57 AM   #1 (permalink)
MnE4life

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Join Date: Feb 2008
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Default Help!

Ok, i am making a map. It's a cross between hokage and ultimate.

I am haveing problems With some of the triggers: as follows.

Auto stocking siloes
Getting ghosts to automaticley nuke sertain locations.

Moving units to right loctions

Here is how i am trying to do it

All Set as Player 1,2,3 (4,5,6 Will be the same as this trigger if possible)

Movement 1

Conditions

Fource 1 Brings at least 0 (any unit) to (Team A tag top)
Fource 1 Brings at least 0 (any unit) to (Team A tag Bottom)
Fource 1 Brings at least 1 (any unit) to (Team A Spawn)
Fource 1 Brings at least 0 (any unit) to (Place of combat)

Actions


Move all Anyunit for Current Player at (Team A Spawn) to (Middle left)
Preserve trigger

Movement 3

Conditions

Fource 1 Brings at least 2 (any unit) to (Team A tag top)
Fource 1 Brings at least 1 (any unit) to (Team A tag Bottom)
Fource 1 Brings at least 1 (any unit) to (Team A Spawn)
Fource 1 Brings at least 1 (any unit) to (Place of combat)

Actions


Move all Anyunit for Current Player at (Team A Spawn) to (Team A Tag top )
Preserve trigger

Movement 2

Conditions


Fource 1 Brings at least 0 (any unit) to (Team A tag top)
Fource 1 Brings at least 0 (any unit) to (Team A tag Bottom)
Fource 1 Brings at least 1 (any unit) to (Team A Spawn)
Fource 1 Brings at least 0 (any unit) to (Place of combat)

Actions


Move all Anyunit for Current Player at (Team A Spawn)
Preserve trigger


Key
(Location)
Movement x - Name of trigger
This One works - Pretested

Thanks guys you will be added to the credits list if you help is vailed enough, so please leave account names in post Or if you want not to go puplic PM them me.

Addion:
I want to use the movement trigger for the tagggin proccess So bare that in Mind
Also The nuke thing Is an idea and is not yet beed prossed Anyideas wouls be nice on how to do this.

sa(
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Last edited by MnE4life : 09-14-2008 at 01:31 PM.
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