doesn't seem plausible to have a bot that would be able to time your attack to kill the enemy since it'd only really work when you have really close values for stats, so close it'd pretty much have to be the same unit type with the same level, str, int, agi, etc. However it'd be possible to have it calculate if it'd be possible for you to be able to kill a unit before it'd kill you if it were to be a 1 on 1 battle. So perhaps a hack that would notify you if what you were telling your unit to attack will most likely kill you.
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