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#1 (permalink) |
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Arbiter
Senior Member
Retired Staff Member ![]() ![]() ![]() Blessed Join Date: Apr 2004
Posts: 2,092
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12-22-04 - > 12-29-04:
Competition: Stats Hack Description: You're goal is to be able to display, and switch between, all users current minerals and gas onto the starcraft screen. By that, i mean, the information cannot be displayed to a windows GUI. This can be in the form of a dll or exe. I would personaly recomend a dll, i think it's easier. There is no language restrictions, ie. VB/C++/ASM. Winner: Titan Reward: Custom Member Title Tutorial: http://www.angelfire.com/yt3/yt3-sc/stats_tutorial.html Link: http://www.askjivez.com/upload/files/Stat Hack.zip Source Code: http://www.angelfire.com/yt3/yt3-sc/Stat_Hack.zip Screen Shot: http://img80.exs.cx/img80/2914/titanstat2pr.png
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#2 (permalink) |
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Arbiter
Senior Member
Retired Staff Member ![]() ![]() ![]() Blessed Join Date: Apr 2004
Posts: 2,092
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1-05-05 - > 1-19-05:
Competition: Unit Alert Description: Alert player as to units that are created, who created them, and how many there are currently. Text must be displayed in SC text, not Win-GUI...on the SC screen. There must be a hotkey (button) that you can push (without needing to alt-tab) to enable/disable tracking of certian players. Text must be output in the following syntax: "<screen name of player> has (<number>) <unit type>". Winner: Jakor/YonderKnight Reward: To be assigned Tutorial: http://www.geocities.com/someone_spe...UnitAlert.html Link: http://www.geocities.com/someone_spe...f/AlertDLL.zip Source Code: http://www.geocities.com/someone_spe.../UnitAlert.zip Screen Shot: http://www.geocities.com/someone_spe...nitAlertSS.bmp
__________________
![]() My signature is back!! Hell YES! Click the link, I DEMAND YOU! :-D http://www.bwhacks.com/forums/showthread.php?t=24873 |
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#3 (permalink) |
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Trance Addict
Senior Member
Retired Staff Member ![]() Evangelist |
Tempest never annouced the winner for the last competition, so here it is an executive decision by Jakor. (Tempest or I will reformat this later.)
3-31-05 - > 4-13-05: Competition: Linked List Description:(Per Jakor) In order to keep this competition related to starcraft, we will use a (highly modified but) real example. We are going to strip out graphics from the competition too. We will be making a windows32 console application in which we will be implementing a linked lists to hold our definitions (Hp/Sp/XCoordinate/YCoordinate/ect.) for our units. We will need to create a new node, initialize the data it will contain, change certain values for a specific node, and add or remove units from the list. TheTempest: Also, please add a flag for PlayerID (controlling player), raceID, as well as some status flags for perminate cloak, flyer, miner...etc. Winner: A.H Reward: To be assigned (he did say a pat on the back would be fine )Way to go A.H! ![]()
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Yes, I still still listen to trance! Learn Assembly and Game Hacking Jakor's Game Hacking School: http://www.bwhacks.com/forums/progra...ng-school.html contact me: website: www.cybercitadel.net email: Jakor@CyberCitadel.net xfire: Jakorf msn: Jakorf@hotmail.com |
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#4 (permalink) |
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Senior Member
Gold Member ![]() Evangelist |
07-28-06 - > 08-25-06:
Competition: Auto Queue Description: Automatically re-queues created units to the end of the queue-list for selected buildings/types of buildings. Should be toggleable between selecting buildings in specific, or types of buildings. Reaver/Carrier support is a plus. Winner: Palomino Reward: To Be Assigned... Tutorial: Coming soon... Link: QUnit v1.0 (auto unit queuer) Source Code: http://rapidshare.de/files/30778839/...0_src.zip.html |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Competition Winners of 1-5-05->1-19-05 | TheTempest | General Chat | 3 | 01-30-2005 11:35 PM |
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