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Old 09-05-2008, 01:14 PM   #1 (permalink)
Akazukin

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Default Garbage world's potential

The garbage world concept has been proven to be popular.

Screen shots from Wall-E :




Notice that it creates a different special feeling than any other world environment. A garbage world creates a sense of mystery, peaceful, and a "I can hack care of everything in it' feel. You don't have to pay attention to any garbage in it. They are all broken anyway. You can just relax and enjoy the fantasy world!

Will you still watch Wall-E if all you can only see will be the following background throughout the movie?


Here are other examples of a Garbage world : Final Fantasy, Fallout, Half Life 2, World of Warcraft, Dragon Ball, and many others.


It's strange isn't it? The best design is something with lots of details, yet something that nobody wants to care about.
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Old 09-05-2008, 07:20 PM   #2 (permalink)
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it helps create a fantasy, or a vision of the game/movie world, as its completly different than what we normally see. it allows more realisticly to find intresting items that youd normally not find in a mint condition city, like equipment, cover, items, as if the world really was blown to hell, there would be peices of everything laying around. there would also be more obsticles allowing the designer to create a path or map realisticly blocking the way he doesnt want you to go, instead of an invisible wall.

and in a war game/movie, what do we want to see?? we want to see **** blown, and getting blown to hell. some of us, if not all of us fantasize of having to live in a world enveloped by chaos and disorder. so of course we are more interested in the game, because it is more like what we fantasize than just a regular city.

i care about every detail in a blown up city, all the physics of all the cool junk laying around. in half life 2, i just ran around picking stuff up and throwing it around. i had more fun doing that than shooting guards. a junkyard is awesome, so many thing you can blow up without a care in the world.

its completly logical that destroyed worlds would be more interesting, we see the regular non blown up world all the time.
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Old 09-05-2008, 11:03 PM   #3 (permalink)
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Post-apocalyptic settings appeal to people because of the thought relating to how there would be no rules in them.
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