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#1 (permalink) |
![]() ![]() ![]() Advocate Join Date: Jan 2006
Posts: 165
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Hi there, in this tutorial, I will show you a new way to make multi-colored abstract sig. You will need lots of renders. Enough small talk, lets begin shall we?!
1. Create a new canvas, 400x150 is what I use and what I always use. Feel free to use it, of course you can use your own dimensions. 2. Pull out your favorite set of abstract brushes (www.deviantart.com) and brush everywhere. Heres what I got after brushing: ![]() 3. Open up your main render. Go to www.gamerenders.com if you need any. Place your render right in the middle of your sig. I'll be using this render: ![]() 4. Merge both the render layer and the brush layer by hitting Ctrl+E. 5. Decolorize the whole thing, by hitting Ctrl+Shift+U. Now it gets a bit tricky... 1. Open up a whole bunch of renders, 2-4 at the most, and place them all over the sig. You might want to choose some renders that blend in with your original render, for example if you used my render, of the Diablo II necromancer, you might want to choose a few more Diablo II renders, just not the same one as your original one. 2. Set all of the other render layers that you used to color (their blending mode). 3. Create a border and add some text. .:Optional Step:. If you would like to, you dont have to do this, but its good to do this if you want more color. 1. Hit Ctrl+Shift+N to make a new layer. 2. Grab the Gradient overlay tool, and use it all over the sig. 3. Set it's blending mode to overlay. 4. Repeat this method as many times as you want, to give it different colors. It may come out too bright if you used this method. If it did, go to Layer>>New Adjustment Layer>>Curves, and play around with the settings till you get something thats darker. Make sure to add a border though. As you can see my result below... ![]() If you liked this tutorial, plus rep plz ![]() |
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