

![]() |
![]() |
|
|||||||
![]() |
![]() |
| Mods & Maps All aspects of modding and map making for Starcraft. |
![]() |
|
|
LinkBack | Thread Tools |
![]() |
![]() |
|
|
#64 (permalink) |
![]() ![]() Deviant Join Date: Jul 2006
Posts: 72
![]() |
Just wondering if Chronometrica has updated that Empire mod, I really liked it. As I said before it crashes in replays. It might have been PP messing with it though, and since that's obsolete (for now) there might not be a problem.
The D/L link is dead though, I'd like a fresh copy if possible. |
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#65 (permalink) |
![]() ![]() Deviant Join Date: May 2007
Posts: 44
![]() |
Terran Building Weapons Mod
Author = bomber7 (ME) Terran Building Weapons Mod This thread needs to be cleaned. Any post that does not include at least a link to a mod should be deleted... |
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#66 (permalink) | |
|
Senior Member
![]() Evangelist Join Date: Jul 2004
Location: An overused witty comment.
Posts: 1,235
![]() ![]() |
Quote:
__________________
I must be important, since I gave Gamepin his first rep. |
|
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#67 (permalink) | |
![]() ![]() Deviant |
Age Of Evolution
A Starcraft Modification By Excalibur Welcome to AoE, my first and only currently finished Modification. AoE was started nearly a year ago and was finished a few months ago. Whats changed: The races are now Dyne, Arganos and Intellian/Protectorate. The Dyne are a cyborg, collective intelligence. Their leader is a program stored in a super computer on their home world. Each Dyne is hooked into that computer, as is every building and machine of war they weild to dispatch their foes. The Arganos are a fallen, mutated strain of Protectorates that are scattered about the universe. They live in swarm-like tribes, burrowing into whatever landscape they inhabit. Their creatures are vicious and deadly. A leader of any kind is not clear. The Intellians are a form of Alien that are small, and weak physically. Their mental capabilites are where they excell and as such their ships and tanks are of amazing design. Close relations with the Protectorates, a republic of aliens with heightened technology, have lead to their cultures being merged. The Protectorates vast empire encases the Intellians within a safe warp-protected nexus, allowing them to produce machines for the Protectorate warriors. The GRPs: For anyone who doesnt know, all units and buildings in Starcraft are in the GRP format. Any custom units are from other mods, all buildings are done by myself. Please note ive advanced quite a bit since this mod was released. Alot of GRPs are off-center or have an old teching or upgrading overlay going when they are used, but i dont feel its anything game-play altering. The battles: Nearly all units are made with a faster weaker attack. Each race has a super unit that is a heavy, long ranged beast of a fighter. Be warned, they take alot of supply and recources to construct and are not very expendable. (Ultralisks/Devours Tanks/Battlecruisers, Carriers/Interceptors) Downloads: Special Edition:http://www.mediafire.com/?5pnmsnerdry Grafted Release for 1.14 only: http://www.mediafire.com/?dcxzkl02x1c
__________________
Quote:
-Ex |
|
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#68 (permalink) |
|
Weiße Kraft
Senior Member
![]() ![]() ![]() ![]() Messiah |
Screens?
__________________
I AM HOWARD. I MAKE YOUTUBE VIDEOS.
Here is wisdom. Let him that hath understanding count the number of the beast: for it is the number of a man; and his number is Six hundred threescore and six. ![]() ![]() |
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#69 (permalink) | |
![]() ![]() Deviant |
__________________
Quote:
-Ex |
|
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#71 (permalink) | |
![]() ![]() ![]() Advocate |
Quote:
|
|
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#72 (permalink) | |
![]() ![]() Deviant |
One is grafted. (Tech tree, and button changes like adding a unit to a building or changing what you need to build it.) It only works on 1.14.
The other has more content (GRPs) but is not grafted. I know im a little late, but this is pinned so i guess its ok then. ![]()
__________________
Quote:
-Ex |
|
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#73 (permalink) |
![]() Heretic |
Zeji Conversion
Author: RangerOfAraluen45 Description: this mod replaces the main menu, and replaces Protoss with a alien race called Zeji, all units/buildings are replaced and turned into unique looks and new custom weapons my fileplanet name: Hunter Killer FilePlanet: Zeji Zeji Conversion Mod |
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#75 (permalink) |
|
Mortal
Join Date: Sep 2008
Posts: 1
![]() |
Zerg Stack Mod
Author: MA[Night] Description: just a basic mod that allows zerg hydra to stack. only one disablity i did not intend is that the hydra cannot burrow and it can go over any terrain (use only with other people who are using it on bnet) no crashes have been recorded/reported. To Use: Insert disc (broodwar or orginal) and click the exe. |
|
|
|
![]() |
![]() |
|
Advertisement
|
|