

![]() |
![]() |
|
|||||||
![]() |
![]() |
| Code Snippets and Tutorials The place for open source releases, great information, and tutorials written by other members. |
![]() |
|
|
LinkBack | Thread Tools |
![]() |
![]() |
|
|
#1 (permalink) | ||
|
The Sexy Penguin
Senior Member
Retired Staff Member ![]() ![]() ![]() Prophet |
Ok I posted this all in GS, but dt asked me why not post this for the public, so here it is, enjoy hacking!
BTW please give me credit if you use this. Code:
004DF090 55 PUSH EBP 004DF091 8BEC MOV EBP,ESP 004DF093 81EC 1C020000 SUB ESP,21C 004DF099 53 PUSH EBX 004DF09A 33DB XOR EBX,EBX 004DF09C 56 PUSH ESI 004DF09D 57 PUSH EDI 004DF09E 885D F4 MOV BYTE PTR SS:[EBP-C],BL 004DF0A1 885D F5 MOV BYTE PTR SS:[EBP-B],BL 004DF0A4 885D F6 MOV BYTE PTR SS:[EBP-A],BL 004DF0A7 885D F7 MOV BYTE PTR SS:[EBP-9],BL 004DF0AA 885D F8 MOV BYTE PTR SS:[EBP-8],BL 004DF0AD C645 F9 01 MOV BYTE PTR SS:[EBP-7],1 004DF0B1 FF15 38D24F00 CALL DWORD PTR DS:[<&KERNEL32.GetCurrent>; [GetCurrentProcess 004DF0B7 8BF0 MOV ESI,EAX 004DF0B9 8D45 EC LEA EAX,DWORD PTR SS:[EBP-14] 004DF0BC 50 PUSH EAX 004DF0BD 53 PUSH EBX 004DF0BE 53 PUSH EBX 004DF0BF 53 PUSH EBX 004DF0C0 53 PUSH EBX 004DF0C1 53 PUSH EBX 004DF0C2 53 PUSH EBX 004DF0C3 53 PUSH EBX 004DF0C4 53 PUSH EBX 004DF0C5 6A 01 PUSH 1 004DF0C7 8D4D F4 LEA ECX,DWORD PTR SS:[EBP-C] 004DF0CA 51 PUSH ECX 004DF0CB 8975 E4 MOV DWORD PTR SS:[EBP-1C],ESI 004DF0CE 895D EC MOV DWORD PTR SS:[EBP-14],EBX 004DF0D1 895D FC MOV DWORD PTR SS:[EBP-4],EBX 004DF0D4 895D E8 MOV DWORD PTR SS:[EBP-18],EBX 004DF0D7 895D F0 MOV DWORD PTR SS:[EBP-10],EBX 004DF0DA FF15 14D04F00 CALL DWORD PTR DS:[<&ADVAPI32.AllocateAn>; ADVAPI32.AllocateAndInitializeSid 004DF0E0 85C0 TEST EAX,EAX 004DF0E2 0F84 EF000000 JE starcraf.004DF1D7 004DF0E8 8D55 FC LEA EDX,DWORD PTR SS:[EBP-4] 004DF0EB 52 PUSH EDX ; /phToken 004DF0EC 6A 08 PUSH 8 ; |DesiredAccess = TOKEN_QUERY 004DF0EE 56 PUSH ESI ; |hProcess 004DF0EF FF15 24D04F00 CALL DWORD PTR DS:[<&ADVAPI32.OpenProces>; \OpenProcessToken 004DF0F5 85C0 TEST EAX,EAX 004DF0F7 0F84 DA000000 JE starcraf.004DF1D7 004DF0FD 8B4D FC MOV ECX,DWORD PTR SS:[EBP-4] 004DF100 8D45 E8 LEA EAX,DWORD PTR SS:[EBP-18] 004DF103 50 PUSH EAX ; /pRetLen 004DF104 53 PUSH EBX ; |BufSize 004DF105 53 PUSH EBX ; |Buffer 004DF106 6A 01 PUSH 1 ; |InfoClass = TokenUser 004DF108 51 PUSH ECX ; |hToken 004DF109 FF15 20D04F00 CALL DWORD PTR DS:[<&ADVAPI32.GetTokenIn>; \GetTokenInformation 004DF10F 8B75 E8 MOV ESI,DWORD PTR SS:[EBP-18] 004DF112 81FE 00040000 CMP ESI,400 004DF118 0F87 B9000000 JA starcraf.004DF1D7 004DF11E 8BC6 MOV EAX,ESI 004DF120 83C0 03 ADD EAX,3 004DF123 83E0 FC AND EAX,FFFFFFFC 004DF126 E8 556DF2FF CALL starcraf.00405E80 004DF12B 8B45 FC MOV EAX,DWORD PTR SS:[EBP-4] 004DF12E 8BFC MOV EDI,ESP 004DF130 8D55 E8 LEA EDX,DWORD PTR SS:[EBP-18] 004DF133 52 PUSH EDX ; /pRetLen 004DF134 56 PUSH ESI ; |BufSize 004DF135 57 PUSH EDI ; |Buffer 004DF136 6A 01 PUSH 1 ; |InfoClass = TokenUser 004DF138 50 PUSH EAX ; |hToken 004DF139 FF15 20D04F00 CALL DWORD PTR DS:[<&ADVAPI32.GetTokenIn>; \GetTokenInformation 004DF13F 85C0 TEST EAX,EAX 004DF141 0F84 90000000 JE starcraf.004DF1D7 004DF147 6A 02 PUSH 2 004DF149 68 00020000 PUSH 200 004DF14E 8D8D E4FDFFFF LEA ECX,DWORD PTR SS:[EBP-21C] 004DF154 51 PUSH ECX 004DF155 FF15 18D04F00 CALL DWORD PTR DS:[<&ADVAPI32.Initialize>; ADVAPI32.InitializeAcl 004DF15B 85C0 TEST EAX,EAX 004DF15D 74 78 JE SHORT starcraf.004DF1D7 004DF15F 8B55 EC MOV EDX,DWORD PTR SS:[EBP-14] 004DF162 52 PUSH EDX 004DF163 68 FA000000 PUSH 0FA 004DF168 6A 02 PUSH 2 004DF16A 8D85 E4FDFFFF LEA EAX,DWORD PTR SS:[EBP-21C] 004DF170 50 PUSH EAX 004DF171 FF15 1CD04F00 CALL DWORD PTR DS:[<&ADVAPI32.AddAccessD>; ADVAPI32.AddAccessDeniedAce 004DF177 85C0 TEST EAX,EAX 004DF179 74 5C JE SHORT starcraf.004DF1D7 004DF17B 8B0F MOV ECX,DWORD PTR DS:[EDI] 004DF17D 51 PUSH ECX 004DF17E 68 01071000 PUSH 100701 004DF183 6A 02 PUSH 2 004DF185 8D95 E4FDFFFF LEA EDX,DWORD PTR SS:[EBP-21C] 004DF18B 52 PUSH EDX 004DF18C FF15 10D04F00 CALL DWORD PTR DS:[<&ADVAPI32.AddAccessA>; ADVAPI32.AddAccessAllowedAce 004DF192 85C0 TEST EAX,EAX 004DF194 74 41 JE SHORT starcraf.004DF1D7 004DF196 68 44E84F00 PUSH starcraf.004FE844 ; /pModule = "advapi32.dll" 004DF19B FF15 40D24F00 CALL DWORD PTR DS:[<&KERNEL32.GetModuleH>; \GetModuleHandleA 004DF1A1 3BC3 CMP EAX,EBX 004DF1A3 74 32 JE SHORT starcraf.004DF1D7 004DF1A5 68 34E84F00 PUSH starcraf.004FE834 ; /ProcNameOrOrdinal = "SetSecurityInfo" 004DF1AA 50 PUSH EAX ; |hModule 004DF1AB FF15 44D24F00 CALL DWORD PTR DS:[<&KERNEL32.GetProcAdd>; \GetProcAddress 004DF1B1 3BC3 CMP EAX,EBX 004DF1B3 74 22 JE SHORT starcraf.004DF1D7 004DF1B5 8B55 E4 MOV EDX,DWORD PTR SS:[EBP-1C] 004DF1B8 53 PUSH EBX 004DF1B9 8D8D E4FDFFFF LEA ECX,DWORD PTR SS:[EBP-21C] 004DF1BF 51 PUSH ECX 004DF1C0 53 PUSH EBX 004DF1C1 53 PUSH EBX 004DF1C2 68 04000080 PUSH 80000004 004DF1C7 6A 06 PUSH 6 004DF1C9 52 PUSH EDX 004DF1CA FFD0 CALL EAX 004DF1CC 85C0 TEST EAX,EAX 004DF1CE 75 07 JNZ SHORT starcraf.004DF1D7 004DF1D0 C745 F0 010000>MOV DWORD PTR SS:[EBP-10],1 004DF1D7 8B45 FC MOV EAX,DWORD PTR SS:[EBP-4] 004DF1DA 3BC3 CMP EAX,EBX 004DF1DC 74 07 JE SHORT starcraf.004DF1E5 004DF1DE 50 PUSH EAX ; /hObject 004DF1DF FF15 18D14F00 CALL DWORD PTR DS:[<&KERNEL32.CloseHandl>; \CloseHandle 004DF1E5 8B45 EC MOV EAX,DWORD PTR SS:[EBP-14] 004DF1E8 3BC3 CMP EAX,EBX 004DF1EA 74 07 JE SHORT starcraf.004DF1F3 004DF1EC 50 PUSH EAX ; /pSID 004DF1ED FF15 0CD04F00 CALL DWORD PTR DS:[<&ADVAPI32.FreeSid>] ; \FreeSid 004DF1F3 8B45 F0 MOV EAX,DWORD PTR SS:[EBP-10] 004DF1F6 8DA5 D8FDFFFF LEA ESP,DWORD PTR SS:[EBP-228] 004DF1FC 5F POP EDI 004DF1FD 5E POP ESI 004DF1FE 5B POP EBX 004DF1FF 8BE5 MOV ESP,EBP 004DF201 5D POP EBP 004DF202 C3 RETN Code:
004DF0EB 52 PUSH EDX ; /phToken 004DF0EC 6A 08 PUSH 8 ; |DesiredAccess = TOKEN_QUERY 004DF0EE 56 PUSH ESI ; |hProcess 004DF0EF FF15 24D04F00 CALL DWORD PTR DS:[<&ADVAPI32.OpenProces>; \OpenProcessToken Code:
Const TOKEN_QUERY As Long = &H8 Const SE_PRIVILEGE_ENABLED As Long = &H2 Code:
004DF0EC 6A 08 PUSH 8 ; |DesiredAccess = TOKEN_QUERY Code:
004DF0EC 6A 08 PUSH 2 ![]()
__________________
Quote:
LCS, 707, BELPHEGOR YEEEEEEEH BITCH Quote:
Last edited by LCSBSSRHXXX : 08-07-2006 at 04:48 AM. |
||
|
|
|
![]() |
![]() |
|
Advertisement
|
|
![]() |
![]() |
|
|
#2 (permalink) |
|
Weiße Kraft
Senior Member
![]() ![]() ![]() ![]() Messiah |
W00t 1337. How can such a nub find this :P
__________________
I AM HOWARD. I MAKE YOUTUBE VIDEOS.
Here is wisdom. Let him that hath understanding count the number of the beast: for it is the number of a man; and his number is Six hundred threescore and six. ![]() ![]() |
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#4 (permalink) | ||
|
The Sexy Penguin
Senior Member
Retired Staff Member ![]() ![]() ![]() Prophet |
Sexy, I hope everyone enjoys this!
__________________
Quote:
LCS, 707, BELPHEGOR YEEEEEEEH BITCH Quote:
|
||
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#6 (permalink) |
![]() ![]() Deviant Join Date: Feb 2005
Posts: 121
![]() |
okay we all know what a nub I am with game hacking, so basically,
wpm 004DF0ED &h2 and gg? but...how do we wpm if we cant get the handle. and could someone PLEASE post a vb6 DLL example for use w/ an injector. this example should include hotkeys, wpm/rpm, and timers. Im sure a lot of it is obvious but why waste a ton of time figuring it all out when some nice person could release an example in like 5 minutes.
__________________
------------E--1--3--3--7------B--O--R--N------H--A--R--D------------
|
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#7 (permalink) |
![]() ![]() Deviant Join Date: Mar 2005
Posts: 41
![]() |
LCSBSSRHXXX thanks for the patch info how ever if people are going to patch it might be better to make a dll patch or another form not just editing the main starcraft exe because then the software blizzard added will do hash check
|
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#8 (permalink) |
|
Loading javascript...
Senior Member
Moderator ![]() Inquisitor |
This is for people who plan to make Starcraft loaders. Someone could patch that code on startup in order to get the handle.
NOPing that after the game starts won't do anything at all btw, and just in case I would write what you NOPed back after it finishes executing that part of the code. Warden might take a look at that rite thurr. |
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#9 (permalink) |
|
Weiße Kraft
Senior Member
![]() ![]() ![]() ![]() Messiah |
Yea, this would have to be integrated int a loader for it to work, as you changing this after the game's loaded wouldn't do anything since it's already had protetion started.
__________________
I AM HOWARD. I MAKE YOUTUBE VIDEOS.
Here is wisdom. Let him that hath understanding count the number of the beast: for it is the number of a man; and his number is Six hundred threescore and six. ![]() ![]() |
|
|
|
![]() |
![]() |
![]() |
![]() |
|
|
#13 (permalink) |
|
=)
Senior Member
Retired Staff Member ![]() ![]() ![]() ![]() Messiah |
Lollerskates, heres a little loader I wipped up that implements this. After this loads starcraft you can run all your little WPM programs.
Messy SRC Code:
.Data ScProcess DD 0 ScPath DB 256 Dup (0) hInst DD 0 .Code FixProtection Proc Private Invoke WriteProcessMemory, ScProcess, 004DF0EDH, CTXT(02H), 1, 0 Ret FixProtection EndP mainProcedure Proc Private hWnd:HWND, uMsg:ULONG, wParam:WPARAM, lParam:LPARAM Local STARTINFO:STARTUPINFO Local ProcessInfo:PROCESS_INFORMATION Local hUpdate:DWord .If uMsg == WM_CREATE .ElseIf uMsg == WM_COMMAND LoWord wParam .If Eax == IDC_MAIN_LAUNCH Invoke GetDlgItemText, hWnd, IDC_MAIN_PATH, Addr ScPath, 255 Invoke CreateProcess, Addr ScPath, NULL, NULL, NULL, FALSE, NORMAL_PRIORITY_CLASS + CREATE_SUSPENDED, \ NULL, NULL, Addr STARTINFO, Addr ProcessInfo Mov Eax, ProcessInfo.hProcess .If Eax != 0 Mov ScProcess, Eax Invoke FixProtection Invoke ResumeThread, ProcessInfo.hThread ;Invoke VirtualAllocEx, ProcessInfo.hProcess, 0 Invoke ExitProcess, 0 .EndIf .EndIf .ElseIf uMsg == WM_CLOSE Invoke IsModal, hWnd .If Eax Invoke EndModal, hWnd, IDCANCEL Return TRUE .EndIf .EndIf Return FALSE mainProcedure EndP
__________________
|
|
|