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| Reverse Engineering Game hacking discussion and open source development. |
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#2 (permalink) | |
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Could you be any more vague? Copy/paste the relevant snippets of the disassembly, and tell us what you are trying to accomplish. If you have code that you are over-writing game code with, post it as well.
As much as you would like to think, I can safely speak for everyone when I say that we have no extra-sensory perceptions, and cannot read you're mind or magically provide you with code to fix your problem. That just makes you appear lazy and stupid - I will give you the benefit of the doubt for now, but posts like that are just plain asinine.
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#3 (permalink) |
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Mortal
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Okey, we have two cgamex.dll, one of them (like a patch) contains a code which cause an "BG_TempAlloc" buffer error, it works like an anti cheat protection.
Hacks in JK3 works on simple principle, you have another .dll and you have to place it in the "GameData" folder, than it should work. But! But this cgamex.dll containst a code which detects any changes in your GameData or if you copy in that folder something what shouldnt be there. You will not be albe to join any server patched with this .dll, only chance is to patch your version of game and get rid of hacks. However some programmer made an bypass and I just want to isolate it, I cant open that .dll in any editor, I am helpless. Here I send you the 2 files. 1. Original, without the bypass code MEGAUPLOAD - The leading online storage and file delivery service 2. The one which can override the anti-cheat protection MEGAUPLOAD - The leading online storage and file delivery service
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#4 (permalink) | |
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Sooo... let me get this straight - you're asking us to help you rip the anti-hack bypass code from someone else's work so you can add the functionality to your own?
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#6 (permalink) | |
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Mortal
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Quote:
* rip the code, no need at the moment * help me? no, help to my mates in the future, maybe... * I can not add the functionality to my own, I am not stealing someone else's work, I just test it ._.
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