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Old 08-28-2006, 09:34 PM   #1 (permalink)
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Default Hack ideas

Ok, this thread is for people who want to share hack ideas they have, keep your posts serious and on topic.

Make sure you uncheck the show signature checkbox when posting, I want this thread to look clean.

Also be sure follow the format I am using and if you dont I am going to edit it to make it follow my format.

Here's the format code and such
HTML Code:
[list]
[b]Hack name[/b]
Description of the hack
[/list]
Ok, I'll start it off with an example
  • Selection hack
    It would let you select more than starcrafts default 12 units and be able to control them.

EDIT:
If your post is not an idea in the format I posted its going to be deleted, and if you post anything other than the idea like making a comment about someone elses idea, Im going to remove it, so dont do it.

Last edited by K? Pŕo?ćtiόnŹ : 08-29-2006 at 04:34 AM.
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Old 08-28-2006, 09:50 PM   #2 (permalink)
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  • Automine hack
    It continously queues a worker, and selects the made worker to mine at the nearest mineral field.
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Old 08-28-2006, 09:55 PM   #3 (permalink)
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  • IP Banning hack
    It adds an additional feature to the "Ban Player" function existing in Starcraft, and bans the player regardless of a name spoof, as long as the IP address of the person remains the same.
  • Flank hack
    It will detect a situation where one of your units is about to die in battle and another unit will flank from behind and kill the opposing unit. If terran, it will select an SCV or a Medic, depending on the unit to repair/heal, and will heal the damaged unit.
  • Surprise attack hack
    It will automatically send the same type of selected burrowable units to a spot and burrow. When the (x,y) of the enemy unit(s) is near by the (x,y) of your burrowed units, your units will automatically unburrow, and be commanded to attack the enemy's (x,y).
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Old 08-28-2006, 10:55 PM   #4 (permalink)
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  • In-game Instant Messenger
    An instant messenger window on the desktop that allows communication to people in game.

Last edited by K? Pŕo?ćtiόnŹ : 08-29-2006 at 04:14 AM.
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Old 08-29-2006, 12:03 AM   #5 (permalink)
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  • UnlimitedUnderling!
    If there's a underling limmit for zerg remove it!

Last edited by highneko : 08-29-2006 at 10:12 AM.
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Old 08-29-2006, 12:04 AM   #6 (permalink)
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  • In-game Chat Logger
    Just like Diablo II's "M" feature. It will allow you to view the last twenty messages sent (depending on size).

Last edited by Cryingsoul15 : 08-29-2006 at 12:12 AM.
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Old 08-29-2006, 12:06 AM   #7 (permalink)
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  • Text Tool
    A .dll that (using a simple command) displays text from a text file ingame with a simple /<command> (custom if possible). For example, assuming the command is "/text" the .dll tool refers to a text file once the command is issued and simply displays it ingame. This way, every time a new hack is released, you'll never again have to alt+tab back and forth trying to figure out the commands. (Still looking for someone to make it) Thread: Hack/Tool Request

Last edited by Dissidence : 08-29-2006 at 01:20 AM.
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Old 08-29-2006, 12:34 AM   #8 (permalink)
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  • "cannon create unit" eliminator
    eliminates repeated "cannon create unit" messages and error sounds in pesky massing games, and displays the message outside the chat area [on the right side of the screen, perhaps?], without the annoying sound.
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Old 08-29-2006, 03:25 AM   #9 (permalink)
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  • Zerg Build Anywhere
    no creep required to build certain zerg buildings
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Old 08-29-2006, 03:55 AM   #10 (permalink)
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  • START LOCATION HACK
    It would be a combination of a HOST hack, and a RACE CHANGER hack. But instead of changing race or banning someone, you could PRE-set the Force's/Start location in a MELEE game.

    Say you and a couple friends wanted to own some noobs in MELEE 3vs3 tvb, you all join a game, and then set certain players to a specific force/Start locations, so when you start the game, you and your friends can start on top or bottom together.

Last edited by K? Pŕo?ćtiόnŹ : 08-29-2006 at 04:15 AM.
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Old 08-29-2006, 04:08 AM   #11 (permalink)
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  • Formation hack
    A hack that keeps massed units (most useful for air/stacked units) separated or even in a formation to avoid splash damage or spells (psi storm, plague, etc.) from potentially crippling a force.
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Old 08-29-2006, 04:11 AM   #12 (permalink)
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  • Sprite counter
    Exactly that, counts the amount of sprites in-game and warns you when map max will occur 100-300 sprites earlier.
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Old 08-29-2006, 06:48 AM   #13 (permalink)
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  • Auto move
    when your units come under attack the screen will automaticly move to that units being attacked(and it can be enabled and or disabled.)
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Old 08-29-2006, 06:53 AM   #14 (permalink)
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  • Resource Statistics
    Prints the number of resources in a node on screen and also prints the number of units at the specific location, so like if theres 50 minerals stacked, it will print 50 and the accumulative resources of all 50.

Note to ruben and whoever: Stop double/triple posting, edit your ****ing posts. And stop coming up with **** ideas.

Last edited by K? Pŕo?ćtiόnŹ : 08-29-2006 at 08:05 AM.
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Old 08-29-2006, 07:58 AM   #15 (permalink)
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Quote:
Originally Posted by ruben View Post
  • Auto move
    when your units come under attack the screen will automaticly move to that units being attacked(and it can be enabled and or disabled.)
I believe the space bar already does this for you.

When you're pinged that your units are being attacked, simply press the space bar to center in on the site in question.
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Old 08-29-2006, 11:36 AM   #16 (permalink)
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  • User Blacklist
    If you're host, it autobans blacklisted users from the lobby.

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