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| The Archives (Read-only)The best and most unforgettable forum moments. |
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#21 (permalink) | |
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Mortal
Join Date: Sep 2007
Posts: 9
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#26 (permalink) |
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Senior Member
Game Hacking Staff ![]() ![]() High Priest |
After 8.5 secs the maps use a sprite crash, my fix was only to stop the dropping which occurred on map begin or when toggling the maphack. The few maps I tested, I didn't even get crashed once after the 8.5 secs anyways.
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#27 (permalink) |
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Banned
![]() ![]() ![]() Advocate Join Date: Mar 2008
Posts: 308
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- Removed don't unselect units when vision is lost to fix a crash bug.
I'm still "unselecting" unit when vision is lost, worked fine in previous version for me, perhaps its just me but if not, love the feature... if it is bugged it would be nice if you'd fix it, thanks. SilentSymphony* Edit: yeah i tried it again twice, reloaded bw and hack both times, not working for me =o Last edited by SilentSymphony : 04-25-2008 at 10:31 AM. Reason: just to be sure |
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#28 (permalink) | |
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Senior Member
Game Hacking Staff ![]() ![]() High Priest |
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#30 (permalink) | |
![]() ![]() ![]() ![]() Disciple Join Date: Nov 2005
Posts: 428
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But holy hell, that was a fast update Zyn. The community as always owes you a thanks, after all you could have just said whatever and let a few people crash on some maps but you went in and had an update after what was it a day or two? ![]() |
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#34 (permalink) |
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Banned
![]() ![]() ![]() Advocate Join Date: Mar 2008
Posts: 308
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For me it seems Probes, Drones, Scv's are all disabled from the general (select 1 unit and press ~`) to select all units of that type... but general (drag box over units, shift+click group select seem to still work fine...)
but yeah Zynastor did you disable workers from ~/` or is it a bug? would be much appreciated if you'd respond on this, thanks! also, the keep unit selection after losing vision was a great feature!!! would be nice if you would (consider) it in future versions, thanks! SilentSymphony* |
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#36 (permalink) |
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Banned
![]() ![]() ![]() Advocate Join Date: Mar 2008
Posts: 308
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thanks for info! and yeah i neglected to say what problems the general ~ multicommand could cause on occasion in some maps, in fact if its ctrl+~/` then it was a great improvement!
Moving ALL of you're workers can cause a lot of mineral loss/frustration, as long as they (are) selectable via multicommand thats cool, again thanks, ill try this later ^__^ SilentSymphony* |
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#37 (permalink) | |
![]() ![]() High Priest Join Date: Dec 2006
Location: Somewhere, elsewhere...
Posts: 1,750
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It's a SELECTION HACK.
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#38 (permalink) |
![]() ![]() ![]() Advocate Join Date: Dec 2007
Posts: 221
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Lol! I have crashed a few times using Oblivion, but I'm not sure if it's because of Oblivion. :]
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