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Old 07-11-2008, 07:18 AM   #1 (permalink)
iLoveBwHacks

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Default Spoof Overlap Name?

I was wondeirng how you Overlap your name during spoof?

Last edited by iLoveBwHacks : 07-11-2008 at 07:36 AM.
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Old 07-11-2008, 07:25 AM   #2 (permalink)
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overlap?
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or does everyone in this game have 6 red bars?
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Old 07-11-2008, 07:30 AM   #3 (permalink)
iLoveBwHacks

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Yahh [:
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Old 07-11-2008, 12:31 PM   #4 (permalink)
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I usually do this:
\R\C\VName \V\DName

If it's a short name, I do 3, for example Blob
\R\C\VBlob \V\WBlob \C\DBlob

I don't really know how it works, but I mess around with \C and \V if it just doesn't work out.
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Old 07-11-2008, 08:20 PM   #5 (permalink)
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Okay Thanks
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Old 07-13-2008, 01:20 AM   #6 (permalink)
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Scroll down until you see the section covering Name Spoofing. ^^

GhoztWiki - Oblivion Tutorial

I think I might have to update that tutorial...
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Old 10-04-2008, 12:32 AM   #7 (permalink)
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Ok can someone seriously find out the specs on how the justification actually works on spoofing. I think it would make it alot easier. I tried testing different cases with different orders of justification with different sized strings. I remain confused on the precedence of the justifications and what part of the string the justification applies to (is it all of the string that follows it??) Anyway, if you know someone who used ASM for this or can answer my question let me know (maybe a private message in case i don't find this thread again)
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Old 10-04-2008, 02:57 PM   #8 (permalink)
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Name Spoofing is simple and easy ^^ Since I have yet to make an actual update to the name spoofing tutorial in the Wiki article, I guess I'll make a little tut here. Refer to this post for name spoofing from now on.

Name Spoofing

Most people spoof to have a nice double stack of whatever they are spoofing to, however they don't know how to make their name have that perfectly stacked feel to it.

However here is a quick and easy way of figuring out how to double stack your spoof, and it's also roughly what I do to get a perfectly stacked spoof name.

When spoofing, you have the two justification characters, center align, and right align. Because this spoof is comprised of two "layers" think of it as such. For instance, the USMC spoof is the following:
/spoof \V\T\T\T\GU\RS\WM\BC \C\DUSMC

When thinking of a name spoof as two layers, it's simpler to break each half of the whole spoof into two pieces. The top and the bottom.
\V\T\T\T\GU\RS\WM\BC
\C\DUSMC

(Note that there is a space remaining at the end of the first line)

It also helps to take out all the color characters to make the spoof look simpler and cleaner when dealing with Oblivion's proxies.
\V\T\T\TUSMC
\CUSMC

Makes it look much simpler doesn't it? The basis of this spoof now, is simply getting the two layers to align properly (Which they already are) but getting a spoof of your own to behave this way takes careful manipulation of the text. Let's examine the first half of the spoof first.

\V\T\T\TUSMC

The first character is a Right Align character. What this does is move the text from being stuck to the left side of the screen, to the right side. However, if the Right Align character were the only character there, the "USMC" text following it would be stuck to the right side. That is why there are the tabs (\T) The tabs are used to provide a little spacing area to push the "USMC" text off of the right side of the player slot so that it will be floating somewhere around the middle, once you add in the Center Align character. Now lets take a look at the second spoof layer.

\CUSMC

Pretty much all this is, is making the text "USMC" be centered in the very center of the player slot. However, when used in conjunction with the tabs, it offsets both layers by a bit.

Now when centering your spoof and making both layers align, when I say think of them as two layers, here is where it will come in handy. The first half of the spoof can be modified to move back and forth by adding spaces before or after the actual text. Adding spaces before the text will displace the text to the right. Adding in spaces after the text will displace the text to the left. You can do the exact same thing to the second layer, adding spaces before or after the text will move it to the right or left. Here are examples of the USMC spoof offset by using spaces before and after the text.

\V\T\T\T \GU\RS\WM\BC \C\DUSMC
(Space just before the \G)

\V\T\T\T\GU\RS\WM\BC \C\DUSMC
(Two spaces after the first USMC)

\V\T\T\T\GU\RS\WM\BC \C \DUSMC
(Space just after the center align text, this puts the space to the left of the second layer's text)

\V\T\T\T\GU\RS\WM\BC \C\DUSMC
(Space AFTER the second layer's text)

Input these codes above in Oblivion's Spoofer to see how they affect your name. You may be surprised by how the spaces affect the spoof. Take note about what I said earlier about using spaces. Spaces before text offsets them to the right, spaces after text offsets them to the left.

Now what if you run into problems using this method? Try and try as you might, your spoof just doesn't want to stack at all? Well, one of the following solutions may help you out.

1. Your name may be too long.
This method of stacking your name is just one out of many ways you can attempt to stack a spoof. This method in particular is only able to spoof names 4-6 characters in length. It can stack other spoofs that aren't within that range, but it all depends upon the letters you are using. (Each letter varies in width, affecting your spoof's outcome, you can see this at work by using all lowercase letters in the USMC spoof)

2. Your spoof might require more fine tuning.
If spaces move your text far too much, use some other symbol! I personally use a special symbol most people haven't really seen before, but a period can work just fine. You can put them anywhere you'd put a space to achieve the same text displacement effect, albeit smaller adjustments since we are using tiny dots.

Another common complication of name spoofing is having your spoof perfectly stacked, and within the character limit, but the bottom (Or sometimes top) layer of your spoof isn't showing up completely. It just ends as if it got cut off. This is an unknown complication that sometimes happens to longer spoofs. I'm not sure why it does this, but I guess Starcraft just hates a certain spoof you might try to be spoofing to.

That concludes this fairly lengthy post. I don't think I missed anything, so get spoofing! :D
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