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Starcraft II Discussion Discussion pertaining to the upcoming title from Blizzard Entertainment, Starcraft II.

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Old 05-22-2008, 03:01 PM   #61 (permalink)
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the future looks bright!
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Old 05-28-2008, 09:50 AM   #62 (permalink)
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Blizzard should take the MMORPG approach, and that would be where all commands are executed server-side, and you can't skip-steps, etc. One of the biggest things they could do is use their machines as the servers, so when you create a game, you really are not the host. That would also assist in evening out the connections so there would be virtually no lag. Kind of like in an FPS game, where the lagger goes slower than everyone else.
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Old 05-28-2008, 04:53 PM   #63 (permalink)
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That would be an exceptional load on the server to manage every game itself. The current network model for StarCraft works quite well in a lot of ways. With a few tweaks, they wouldn't need to change it at all.
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Old 05-28-2008, 07:41 PM   #64 (permalink)
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Perma, that is true, however they could also take the direct FPS approach as I also mentioned and have the person that is hosting the game execute the commands just the same.
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Old 05-30-2008, 12:03 AM   #65 (permalink)
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they'll just make sc2hacks, backup the bwhacks forum there, add a starcraft 2 category, and redirect BWHacks to SC2Hacks.
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Old 05-30-2008, 04:21 PM   #66 (permalink)
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Quote:
Originally Posted by Abrupt View Post
they'll just make sc2hacks, backup the bwhacks forum there, add a starcraft 2 category, and redirect BWHacks to SC2Hacks.
Actually, I seem to remember us reaching a decision some time ago that we will retain the title and domain name of BWHacks. We may have other domains related to Starcraft 2 redirect to us.
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Old 05-30-2008, 04:23 PM   #67 (permalink)
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sc2hacks.com
"Notice: This domain name expired on 04/26/08 and is pending renewal or deletion"

Register it and have it redirect to a forum for sc2 hacks on here.
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